Business Game:


Explore to progress.

10-100 Participants

3-7 Hours

Benefits of the game

• Develops communication and interaction skills
• Players train to be watchful – be able to notice unusual objects & events
• Familiarizing with the city, sightseeing attractions & its culture is also a bonus

About the game

This game has the form of a city quest. Quest is a consecutive visiting check points in the city (places of interest, cultural points) with the purpose of gathering information. Players get this information by using city maps, plans of the objects, talking to locals, examining the exterior of historical monuments, architectural details, etc.

Players are divided into several teams. Each team has a special guide (one of the trainers) who accompanies the team during the game. The trainer’s role is not only to direct the players in the game process, but also to be a tourist guide (players have some free time when they go from one game point to another, here trainers tell them interesting facts about the place where they are at the moment).

Players receive the game instruction in an envelope, with the following:

1. City map
2. Necessary information for completing a team task
3. The description of the task

After receiving the envelope (on the team’s way to the first game point) players begin to prepare: to plan strategy & tactics, to look for clues, codes & passwords & to assign roles.

The game has several (up to 15) prepared check points. In the beginning of the game team players know only about the first point. They can find out where to go further only after arriving to the first check point.

Besides providing this information control points can also have the following functions:

• Place of getting new information for completing the team task

• Place of rest (for instance, players can have coffee-break or lunch) or another nice surprise

• Coded instruction for finding the next object

As the teams go along the route they perform tasks given by the guide at each stop.  The tasks are active, team-oriented, with the focus on tactual contact, group decision-making, developing of trust within the team & communication skills. Some of them have elements of the ropes course.

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