Business Game:

What? Where? When?
Business Edition

Team building as an intellectual game.

30-200Participants

3-5 Hours

Benefits of the game:

• Players can develop system thinking, effective strategy & tactics, design, resource managements, ability to work with a large amount of new information, flexibility & rapid decision-making

• Due to the fact that the teams are small (6-10 people) the game is a great personnel assessment tool for any competence profile

• The game can contain some information about the company & it will make people learn about the company while preparing for the game

About the game

Those who have ever watched Russian TV should know “What? Where? When?” – one of the most popular TV game in Russia, Ukraine, Azerbaijan & in other countries for 30 years. In many countries you can watch it in the national language. For those who know “What? Where? When?” – our game is a bit different & is designed for team building! Read about the differences below.

What? Where? When? Business Edition

Explained in detail:

There is one team in the TV program, but the team contest is designed for several teams which play at the same time, sometimes up to 100 in a big hall. They give their answers in written form.

We cannot describe the atmosphere of excitement & action when several teams play, when the right answer is announced & dozens of team are happy that they’ve the correct answer.

Our format

is “What? Where? When?”, for many teams players need to answer very interesting questions, but players’ knowledge does not guarantee victory. These are main differences from the traditional version:

1.

There are special “chips” which teams can use for answers. Players can “place a bet on a question” (as in a casino) & to receive additional points or to lose points they already have. They can ask the anchorman questions, cut discussion time for other teams, unite with another team for some time, get answer options for one of the questions. Usage of this “chips” is limited so players need to plan strategy & tactics of using the “chips”, to combine different opportunities. The winner isn’t always the most learned team, but the most strategically competent.

2.

Discussion time has increased to 2 minutes, because discussion is the most interesting part of the game.

3.

The game ends with the final where the best teams take part. But the rules allow teams not only to join the game final almost up to the last question but also to win. It teaches to fight to the finish, not to give up.